Blue Razz — Rooftop Charge Premium Storyboard

Correct system: start image, quality image storyboard, excellent prompt. No stickman bullshit.

Premium image storyboardExact start framePhysics promptNo morph/fadeWFC tank locked

@Image1 — Premium Storyboard Board

Premium Blue Razz rooftop charge storyboard

@Image4 — Exact Start Frame

Exact start frame

Seedance Prompt

@Image1 = PREMIUM STORYBOARD BOARD: Blue Razz rooftop charge continuity. Use for visual quality, motion sequence, foot traction, hip rotation, cyan charge buildup, wet-floor push-off, left-to-right vector, and hard locks.
@Image4 = EXACT START FRAME: rainy cyberpunk rooftop; Blue Razz starts left in planted fighting stance; fallen green-haired girl stays right/down; WFC tank, yellow hazard lines, wet reflections, cyan suit glow, city skyline, and blue sky-ring locked.

STYLE: high-end cyberpunk anime fight, rain-soaked rooftop, cyan electric charge against wet black tar and blue-orange city light. Sharp cinematic keyframes, glossy puddle reflections, rain particles, controlled anime impact-frame clarity.

CAMERA: one continuous side-view push from the @Image4 composition. Start wide matching the source frame, push slightly with Blue as he charges frame-right, end still on the same rooftop fight line. No orbit, no side swap, no cutaway.

0:00-0:40: Match @Image4 exactly. Blue stands left, knees bent, fists clenched; fallen girl remains down on the right. WFC tank, yellow hazard stripes, skyline, rain streaks, and blue sky-ring stay fixed.
0:40-0:90: Blue’s rear boot grips the wet roof first; knees compress lower; water rings expand from both soles and his reflection squashes in the puddle.
0:90-1:40: Hips rotate toward frame-right before the shoulders; scarf lifts; fists draw closer to his ribs; cyan energy crawls from wrists up forearms.
1:40-2:00: Blue coils into the charge; elbows angle back, torso leans forward, rain bends around the cyan field, puddle reflections stretch in the launch direction.
2:00-2:70: His rear leg extends and lead boot scrapes forward, carving a wet skid line; splash fans backward; body moves as one connected chain from foot → knee → hip → shoulder → arm.
2:70-3:40: Blue launches frame-right from the planted stance, cyan afterimage trailing from boots and fists. Fallen girl remains spatially locked right/down; rooftop landmarks do not move.

Sound: rain hiss, rubber sole grip, puddle compression, cyan electrical rise, wet skid scrape, scarf snap, launch whoosh. No background music. No BGM.

Hard locks: no morphing, no fading, no teleporting, no pose popping, no side swap, no new weapon, no extra characters, no monster form. Every frame must obey gravity, joint rotation, weight transfer, wet-floor friction, puddle displacement, and continuous momentum from the source frame.

Prompt Checklist

Checklist: PASS
1. Seed mapping: @Image1 premium storyboard board; @Image4 exact source frame. Distinct jobs, no conflicting state.
2. One hero action: Blue physically charges from planted stance; fallen girl stays right/down as spatial anchor.
3. Camera: one continuous side-view push, no orbit/cut/side swap.
4. Orientation/physics: rear boot grip → knees compress → hips rotate → shoulders follow → arms charge → legs extend → frame-right launch.
5. Detail density: body mechanics, rooftop landmarks, puddles, reflections, rain, cyan glow, WFC tank, and sound all specified.
6. Anime direction: high-end cyberpunk anime, cyan electric charge, rainy rooftop, physical continuity.
7. Final verification: under 3500 chars, @Images labeled, no FAST, no BGM, hard bans included, source frame preserved.